Nds save file converter3/28/2024 The success rate for models is fairly good, but there are definitely still known bugs I'll be working to fix some of them for a while. You can also add any NSBCA files with the NSBMD files to add animations to the models. I wrote a tutorial on how to use it here, but the short version is that you can follow Mystie's NDS Ripping Tutorial up to the end of step 4, then use apicula to convert the NSBMD files by runningĪt the command line. Hopefully if all the kinks are ironed out it can be used for submitting models I don't know how much interest there still is in ripping DS games, but I wanted to share it here. I've been testing it with the games Kingdom Hearts: 358/2 Days and Ore wa Omae o Mamoru, where I've had pretty good success. ![]() It outputs vertex colors, joint trees, and skeletal animations. I've been working on a program to convert NDS models and animations to COLLADA.
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